1. Development of architecture, functional and performance models with C / C++ / SystemC for GPU IP
2. Co-work with architecture teams to support architecture definition and optimization
3. Co-work with DE / DV teams to support hardware verification
4. Co-work with compiler / driver team to support software verification
5. Performance and power analysis of benchmarks and games
Requirement 1. Knowledge with compute architecture (GPU, DSP, CPU, etc..)
2. Familiar with computer graphics and GPU pipeline
3. Familiar with modeling techniques with C / C++ / SystemC
Familiarity with one or more of following techniques will be a plus :
1. Digital Design (Verilog, etc.)
2. OpenCL, CUDA, or Halide programming
3. Vulkan / OpenGL / OpenGL ES / DirectX
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