Manager Virtual Materials Management
Taipei, TW
source : Successfactors

Purpose :

Ownvirtual material management to ensure high quality virtualmaterials are created and delivered by supply (T2) through bestpractices to enable best class 3D assetcreation.

KeyResponsibilities :

  • Leadvirtual material creation (fabrics & trims) program at T2.Monitors T2s virtual material creation performance and initiatesperformance improvement plans to ensure high virtual materialquality is delivered
  • Ensures continuousimprovements of 3D tools used in adidas for the Sourcingorganisation and suppliers in close collaboration with Sourcing& the headquarter
  • Initiates and drives3D textures related technical proof of concepts for small to midsize technology innovations within Sourcing in close collaborationwith headquarter
  • Support development of smartsolutions for a smooth integration of virtual material with 3Dtools.
  • Trains users within Sourcing (LO, T2s,etc.) on 3D tools and supports onboarding of new users to digitalcreation within Sourcing.
  • Encourages and initiates best-practicesharing amongst 3D technology users in Sourcing and establishesplatforms (e.g. season kick off, Virtualisationsummit)

  • Supports end to end digital creationpilots with 3D expertise
  • Identifiesopportunities to link digital creation data to innovativemanufacturing concepts (e.g. digital printing, 3D printing,knitting, TFP, etc.
  • and supportsimplementation

    KeyRelationships :

  • ProductOperations (Strategy & Projects,PCT)
  • SourcingOperations
  • adidas Liaison Offices(Merchandisers, Technical Services)
  • Global& local IT (LO IT, Sourcing HQIT)
  • Futures
  • External soft-& hardwarevendors
  • KnowledgeSkills andAbilities :

  • Excellentknowledge / skills in Adobe Photoshop, Illustrator & 3Drendering & texturing tools solutions e.g. Modo, Maya,Blender, xTex etc.
  • Basic knowledge in Apparel3D software (V-Stitcher, CLO, etc.)
  • Basicknowledge in apparel product creation tools (e.g. PLM) is aplus
  • Good knowledge in virtual material (softgood) e.g. textile.
  • Strong communicationskills
  • Entrepreneurialmindset
  • Fluent in English spoken and inwriting, Chinesepreferred
  • RequisiteEducation and Experience / Minimum Qualifications :

  • UniversityDegree or comparable education as 3D artist, media informatics,mechanical engineer or computergraphics
  • Minimum 3-5 years related 3D Renderingor 3D Material workexperience
  • TA14
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